Developer, publisher, Early Access date, announced 1.0 date, features, languages, achievements, and official PC requirements.
Moonlighter 2 Perks and Combat Paths
How Moonlighter 2 perks shape a build, plus the officially described Hex, Poison, and Bomb combat paths and their version availability.
Quick answer
Moonlighter 2's Early Access description includes nearly 100 shop and dungeon perks. Official updates also name three themed combat paths: Hex spreads a damaging curse, Poison grows stronger as it ticks, and Bomb marks enemies for a later detonation. A complete current per-perk catalog is not available from the official sources checked here.
How to choose perks
- Start with perks that reinforce the weapon rhythm you already use
- Prefer a reliable defensive or resource option before stacking narrow damage conditions
- Check whether an effect belongs to the dungeon, the shop, or a named combat path
- Change one important perk choice at a time when comparing a build
Named combat paths
- Hex Path: applies a damaging curse that can transfer between enemies
- Poison Path: applies damage over time that grows with each tick
- Bomb Path: marks enemies so the stored effect can be detonated
- Each path was introduced or announced in a different update, so availability depends on the game version
What this page can confirm
The developers state that the Early Access scope contains nearly 100 shop and dungeon perks, but the official announcements checked here do not publish every perk name, tier, numerical value, or unlock condition. Use the named path mechanics above for build direction, then confirm the exact tooltip in the current game before calculating a setup.
Sources
Official overview of released Early Access content; mechanics can still change before 1.0.
Official update announcement and released feature summary.
Official Blob-Life Balance update release announcement.
Official Steam announcement for the version 1.0 release date and launch direction.