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Boss names · Achievement links

Moonlighter 2 Bosses

This directory includes the four boss defeats named by official Steam achievements. Biome placement is shown only where a cited source supports it, and story details stay behind clear spoiler framing.

Spoiler warning: boss names and related achievement titles appear below. Story outcomes and hidden achievement requirements are not revealed.
Major spoilerCommunity reported

Curator

Curator is The Gallery boss tied to Forced Shutdown; community fight notes cover rotating lasers, reflected explosives, security bots, and the final combined phase.

Achievement
Forced Shutdown
Requirement
Defeat the Curator.
Biome
The Gallery
View sourced entry
Major spoilerCommunity reported

Senda

Senda waits at the end of Aeolia's Zephyr Fields; community fight notes cover wind projectiles, purple-fan reflects, vortices, rings, and the second-phase tracking hazard.

Achievement
Wind Slumber
Requirement
Defeat Senda.
Biome
Zephyr Fields, Aeolia
View sourced entry
Major spoilerCommunity reported

Tyke

Tyke is the flying Treasury Halls boss tied to Dismissal Letter; community fight notes cover explosive patterns, portal lasers, reflected purple shots, and changing platform layouts.

Achievement
Dismissal Letter
Requirement
Defeat Tyke.
Biome
Treasury Halls, The Gallery
View sourced entry
Major spoilerCommunity reported

Monte

Prince Monte is the Harrowing Heights boss tied to Sweet Petrichor; community fight notes cover falling weapons, dive attacks, chase sections, shield breaks, and a projectile-heavy finale.

Achievement
Sweet Petrichor
Requirement
Defeat Monte.
Biome
Harrowing Heights, Aeolia
View sourced entry
Check the original

Sources

communityAccessed 2026-09-02
Gallery Curator Boss Guide

Community Early Access walkthrough used for the Curator's location, phase outline, attack cues, backpack-reflect mechanic, and add phase. Combat details may change.

communityAccessed 2026-09-02
Aeolia Biome Guide

Community Early Access walkthrough used for Senda's location, phase outline, attack cues, backpack-reflect mechanic, and reported rewards. Route and balance details may change.